This Texmap plugin reproduces the effect of thin film interference on a surface.
The plugin can be used as a reflection color map in a material with the Fresnel option of the material turned off (this plugin does its own Fresnel calculations).
Min – the minimum thickness of the thin film, in nanometers.
Max – the maximum thickness of the thin film, in nanometers.
Map – a texture map that specifies the actual thickness of the film between the specified Min and Max thickness values. Normally this would be something like a Noise map to give some variation to the interference effect. If this is left blank, the Min parameter specifies the film thickness.
External – refractive index of the medium surrounding the material. Normally this is set to 1.0 for air.
Film – refractive index of the medium that the thin film is made of.
Internal – refractive index of the medium below the thin film.
Gamma – specifies the gamma correction value.
Hue Shift – lets you change colors using a standard Hue spectrum. Range = -180…180.
Saturation – the intensity or purity of the colors. Lowering the Saturation value removes color, causing the color to tend toward grayscale, while raising it intensifies the color.
Range = -100…100.
Copy file “ThinFilm_xxxx.dlt” to MAXROOT\plugins (If you have installed older version – delete the old file!).
– File ThinFilm_2013.dlt compatible: 3ds Max 2013/2014
– File ThinFilm_2015.dlt compatible: 3ds Max 2015/2016
– File ThinFilm_2017.dlt compatible: 3ds Max 2017
Free for personal and commercial use.
02.10.2016 – v1.0.6
* Performance optimization (up to 50%).
25.04.2016 – v1.0.5
* Added support for 3ds Max 2017.
02.09.2015 – v1.0.4
* Fixed references issues.
25.05.2015 – v1.0.3
* Added standard Output dialog.
18.05.2015 – v1.0.2
* Minor bu fixes.
07.05.2015 – v1.0.1
* Fixed Thread Safety issues.
02.05.2015 – v1.0.0
* Initial stable version.